Just writing to give a quick heads up that I'll be off on holidays for the next few days. I'll try to do some writing work when I can, having already begun preliminary drafts of some of the recent requests I've gotten. Thanks again to everyone who's answered the call for donations. Your generosity is much appreciated, as it helps keep all those frisky huskies and horny foxes fed so they can be there for your amusement.
Before getting to the updates, I want to point out that my work queue's pretty much clear for the first time in a long while. This is in part due to a rather lean month in November for donations. And I know December's a tough one for many people to give, but if you're in the clear and have been thinking about requesting something for FS, now's a good opportunity to make your donation request. Perhaps you've got a favorite character who's been neglected, or a new critter you'd like to see, or a personal kink that you'd like itched? Does your friend/lover like the game? Give them the give of porn by requesting something you know they'll enjoy. For each $15 donated to supporting the game, we'll do an hour of writing/coding towards material of your choice. And donating also gives immediate access to game updates, too.
And with that said, on to those updates:
Stripes: Magic Drake: The victorious player now has the option of attempting to push their ass growthbeyond
the point where the sorceress stops. It doesn't quite go as planned,
but it turns out to be (literally) quite fun in the end. Available
first with a single scene (Dec 9), another variation and a final variation (5th time) soon followed (Dec 13). I've also added the ability to use the staff for cock/ball expansion/reduction (Dec 14). Alexandra (Dec 8): Conversations with Alexandra have been completely restructured to work on a dynamic option system.
This should allow you to more easily control the content you'd like to
see. I gave it a fair bit of testing, but let me know of any issues you
see, even if minor. Master Mind (Dec 8): A new, repeatable M/F sex scene has been added to the fun available with your prisoner. Fang (Dec 5): Your wolf friend (alpha or beta) now has special scenes for fully Skunkbeast Lord players. Lamia (Dec 5): We've now got a selection of player victory content for this sexy serpent. Fancy: Stablemaster players can now also receive a blow job scene (Dec 5) or a cunnilingus scene (Dec 6). Donkeyman/woman (Dec 6): These two have been set up to be partially cross-contaminating, the game giving whichever of the two seems most appropriate at the time (if possible). The Dominant or Submissive feats will also be taken into consideration. As well, a special player loss scene's been made for male Donkeyman players (body + cock infected) losing to the Donkeywoman. Mareslut (Dec 13): Victory sex for male players with a Stables-specific horse infection. Hormone Pills (Dec 12): The
testosterone, estrogen and estosterogen pills have been tweaked to
respect some breast-specific feats for better functionality.
And as always, Strongbird has assisted with continued typo eradication and formatting repairs.
Gentlemen! And Ladies! We're back with another collection of updates for you all to enjoy. As mentioned, the date for all versions was bumped ahead back on the 30th, so most of this content is available now to everyone.
Stripes: - Stables Quest (Nov 27): There's been some tweaks and improvements to the early part of this quest. The leather duster is now an armour item. The first few quest events should only appear as needed. The 'findinghardware' event has been renamed to 'Hardware Fort' and has been tweaked to function more effectively, preventing victory through fleeing. The outcomes for winning/losing/fleeing have also been restructured somewhat. Please be advised that this quest will not start if you have banned necessary content. - Dark Elf (Nov 27) and Amazonian (Nov 30): These now have proper attacks in combat. - Frank (Nov 30): You can now have some new M/F scenes with Frank if you're fully infected with either the Skunk Taur or the Skunkbeast Lord infection (or both). - Harpy (Nov 30):
This infection is now capitalized, so restoring from a saveword with
the old format won't give the proper description. Once re-infected,
you'll be fine. - Maternity Lamia (Nov 30): Beware. The bra's off and her boobilicious alt attack is now active. - Alexandra (Nov 30): Her task tree's been fixed, allowing her later tasks to appear in the proper sequence.
Wahn: - Sonya (Dec 03): There's now new sex options when visiting your horny
viking wife on board the ship - public sex or going for a swim. She also
get extra scenes for players with canine and feline cocks. - Angie (Dec 03): The player can now blow off Angie, or be serviced by her if they're in a relationship. - Erica (Dec 03): Small fixes, hopefully the quest-line should now be working in all parts. - Gabriel
(Dec 03): There is a new scene in his sex progression, complete with
the option to grab a collar for the winged stud. (repeatable, for now,
as the next scene does not yet exist)
Strongbird's also been very active with typo corrections and general formatting clean-up. Thanks a bunch for that.
Here's another update on the additions to the game. Several items done or mostly done out of my queue. Wahn's been busy with a new RL job, so he's delayed with that transition. His planning and progress has continued, but nothing released yet.
Stripes: Alexandra (Nov 14): Talking to Jimmy a day or more after rescuing the survivors should allow you to go back to check for any stragglers. Only available on the playthrough during which you did the rescue. Onyx (Nov 14): If you've got the Dominant feat, you can now choose to make Onyx into a submissive male at bunker when first introducing him to sex. Hawkman (Nov 16): Some additional M/M content's been added to these guys, with an additional variation to both player loss and player victory. Grizzly Bear (Nov 14): Endings should now be appearing. Flesh Blob (Nov 15): Tweaks and small expansions to some of the scenes.
Blue Bishop & Stripes: Lamia (Nov 15): A maternity lamia's been added to the Hospital staff. Watch out, she's high level, milk laden and very affectionate.
A bunch more typos fixes throughout the game. Thanks again for the help with this.
Here's a quick summary of the additions that've come out since the last announcement. There's a variety of stuff in this one, mainly in the form of expansion and improvement to existing content. We do have one previous contributor back with another new critter.
Stripes: - Daisy (Oct 27): With the completion of the Stables Quest, Daisy's ready and waiting for breeding, bringing impregnation and MILFy goodness. - Abandoned Lot (Oct 27): Some light tweaking to entering the warehouse shelter, mainly recognizing and commenting on tauric forms. - Magic Drake: More player victory options, adding receiving vaginal/anal (Oct 27) and receiving fellatio (Oct 28). - Onyx: Female Onyx at the Palomino will now provide alternate vaginal/anal scenes (Oct 28) and gain a new Lap Dance option after providing a male player with one (Nov 4).
Wahn: - Gorillas (Nov 3): You can now find (or be invited to) the
Astroslide Field Lockerroom, where lots of horny Gorillas and their fans
hang out all the time, ready for all kinds of fun. - Erica (Nov 3): The pretty college athlete can now have fun with David, the felinoid and Fang too... - Satyr Frat (Nov 3): You can now publicly have sex with Richard, right in the middle of the party! - Various Bugfixes (Nov 3): Small and big, in all kinds of places.
McRabid: - Nerdy Mouse (Oct 27): Back with another project that takes a more lighthearted approach to monster victory, we've got some little mouse guys nerding it up on campus. He's still a little rough around the edges and needs some sexy player victory content, but he's up and running for now.
A fantastic month! 11 bonus hours from commissions, over $4.2k on the multiplayer, netting another 2 bonus hours from my pocket, and the banner ad drew in enough for another 3 bonus hours from my pocket, reaching a sky high 16 total bonus hours!
A hearty thanks to all of you for playing and enjoying the game, especially to those that threw in a few dollars to help the game advance and grow.
We've got some significant updates for all of you along with the usual tweaks and improvements. We hope you enjoy them.
Stripes: Inform v.6L38 (Oct 7): Flexible Survival's been upgraded to comply with the newest version of Inform. Alexandra & co. (Oct 19): Alexandra's got a new task for you - go
check the Urban Forest and see if you can find a survivor there. When
you stumble across a little more than one lone survivor, you've got the arduous task of escorting a large survivor group back to the police station.
Please note, the task sequence had to be reordered, placing this one
before the second Automatons request, so you'll need to redo the latter
if you're using an old saveword. EDIT (Oct 21): There was a bug preventing the new event from opening when Alexandra tells you about it. A fix has been applied, but you can correct for it in advance of this patch by getting your saveword at that point and then restarting with the saveword. Yolanda (Oct 2): After getting to know Yolanda for a while, you'll
have the option of escorting her to the safety of the bunker. Yolanda + Icarus (Oct 8): Walk-in threesomes w/Icarus (both dom and sub versions) Dryad (Oct 1): Player victory tweaked to require player consent before triggering the reversal. Frank (Oct 7): Improved saving for the fluffy skunk so he'll now retain his M/F and M/M statuses. Hippo Strongman (Oct 8): Added a new player loss scene for Hippo players, available in both vaginal and anal versions. Flat Chested (Oct 14): Having this feat will now also prevent the pregnancy-induced breast growth. Kenaz (Oct 19): Several bugs related to sexing him up have been resolved
Wahn: Gabriel the Seraphim (Oct 9): If you previously turned Elijah into evil
Elijah, this second angel will be sent to look for him. Find him in a
second repeat of the "Angel vs Demons" event and afterwards as an enemy
in the red light district. Boghrim (Oct 9): You can now become the
fuck buddy of the orc boss - if you are strong enough to beat an orc
brute he uses to test you. Lucifer the feral mustang (Oct 10): There is now a feral mustang on the farm, to be fought and fucked - or submitted to.
Xenophiliac: Foul Scuttler: This creature's drop item, some of its gooey spit, can be added to your bizarre collection of fluids.
There was a bit of a gap in getting this announcement out. I'd been hoping to get one last update ready and out, but it hasn't been coming together quite yet. So here's an update on the content produced over the past month. As a reminder, all dates shown are when they were added to the full-access version - check your download date on the right and/or the version number of your game upon start-up to verify what will be active in non-backer versions. EDIT: A major correction's been made to male Christy's sex scenes and so all versions have been pushed forward to Oct 2nd.
Stripes: Male Christy: More sex and a request for another CV scene with the dragon (Sept 16), which is then followed by continued CV (Sept 21). Yolanda (Sept 21): Bondage versions for vaginal and anal sex have been added. These might occur randomly if you've not yet had a bondage scene w/Yolanda, after which they are selectable from the menu. Ashen Breeder (Sept 16): Male canine players are now the only ones subject to the potential of automatic victory sex. Otherwise, male players will now be given the choice to partake in victory sex. A second player victory scene has been added which will alternated between. Bunny Jock (Sept 18):Male players now have the option to fuck him during victory sex. Lizard Girl (Sept 19):Heat fixed to impregnation the player w/Lizard Girl children. An update to make this egg-impregnation is coming tonight. Fruit Bat (Sept 27):An option for a player victory blow job has been added. Flesh Blob (Sept 27): An alternate player loss scene has been added, possible in either vaginal/anal versions, as applicable. Flaming Lynx (Sept 27): A potential submit/submissive player loss scene for player loss anal might now appear.
Wahn: Corbin/Felinoid (Sept 30): If the felinoid is brought near Corbin,
he'll sniff out that the cowboy is a cuntboy and will want to mount him.
Angie (Sept 30): Some small improvements in a number of her newest scenes. Mul
(Sept 27): Orc Warrior players who have mounted this orc brother
before several times (when running into him on your way out of the lair)
can now grope him in the main drinking hall of the orc lair and
blackmail him with the fact that he has gotten to like getting fucked,
forcing the orc to join them in the nearby locker-room for some hard orc
on orc action. Sonya (Sept 14): Sonya has now got an expanded set
of interactions with other females and neuters, beginning with rubbing
and licking, then leading up to her picking up a double-headed dildo. Erica
(Sept 9): After saving Eric and bringing him into the bunker, then
convincing him that a pussy isn't such a bad thing after all... he will
ask for help going all the way female. You can either tell him that he
shouldn't change, or help get some divine assistance for that.
Blue Bishop: Bouncy Castle (Sept 19): The inflatable comfy chair's received a makeover to now provide a bound state style struggle.
Xenophiliac: Egyptian Wing (Sept 15): A new sub-area of the Museum added that contains several interesting rooms and a new NPC.
I'm out of state for a while, apologies for that. I just managed to set up a new computer with a dev environment to allow compiling, git work, and such, and just updated the game. HOWEVER, I don't have the installer set up here as that involves a lot of little details I don't want to muss up. So the online game is up to date, and the direct download of the game file is up to date, but the installer is not, apologies for that.
And we're back with another update on the new additions to the game. Between polishing up some requests, I've taken some time to make minor additions to a few critters in the game. Just an extra scene here or there to add to their fun. As has been the new norm, there's new stuff from new devs, both added and in the works. Here's what we've got for new stuff since the last update.
Stripes: - Kristen (Aug 22/23):Special sex options for the friendly and amorous outcomes for the vixen. Also a threesome (M/F/F) with her and Janice. - Yolanda (Aug 24): Some additional special sex scenes w/the raven when you bring her other shinies for collection. Look for the Jewelry Box and Raven Key Fob scavenging events. - Fancy (Aug 30): Sex between her and the Stablemaster player. - Frank (Aug 31): A sex menu after several rounds of M/M fun with the skunk geek, including an option to swap him from top/bottom to switch. Also a 69 option available once he's a switch. - Buster (Aug 31/Sept 1): A couple of sexy options for fun with the G-shep cop leader. Find for the Canine Patrol event a few times to meet him. - Magic Drake (Sept 1): Player victory docking/cock-fuck option - max penis size is 18 inches. - Tigertaur (Aug 24): A player loss anal variation which may randomly occur for losing males. - Twisted Pimp (Aug 24): Random loss variations (vaginal or anal) for submitting/submissive players. Also added a new succumb ending for submissive males who lose frequently to these guys. - Sabretooth (Sept 1): An anal sex player loss outcome with the victorious feline being a little more adamant about showing his territorial dominance. - Rubber Tigress (Sept 1): An oral M/F player loss variation which will appear on occasion. - Mareslut (Sept 1): A titty-fuck player loss scene as a possible variation. EDIT: Sept 1 - 9pm EST - Fennec: An alternate variation for the vaginal and anal player loss scenes. - Vet Supplies: Event now have link options to pick your selection.
Wahn: - Navigation Checks (Aug 30): Now everyone's travels should be less prone to bugs. - Christmas
Village (Aug 25): The east wing of the mall now contains a little
Christmas village, complete with snow, elves and Santa Claws (a polar
bear). - Satyr Frat Party (Aug 25): There is a party going on on
campus, where you can help convert frat guys - aftermath of the Free Drink event as a satyr. - Misc: Small fixes in various files.
Blue Bishop: - Phantom Pony (Aug 25): Appearing as a strange cross between a false mount for collecting stallion semen and an inflatable pony toy, this oddity is there for you to play with in an abandoned storage room at the McDermott Farm for some bound-state fun.
Xenophiliac: - Pretty Kitty (Aug 26): Several corrections and fixes applied.
Sapphire: - Platypus (Aug 27): A new critter from a new dev, this egg-filled male platypus looking to celebrate (and possibly share) his good fortune. He can be found at the Beach.
Nuku: - Flexible Infection (Aug 28/29): Various fixes and patches to the classic game to resolve some issues.
Alright, not a bad month at all. We did $480 in singleplayer commissions, which is 4 bonus hours. We hit the goal on the multiplayer, which is 2 bonus hours out of my pocket.
Advertising was enough to squeeze another hour, which puts us at 4 bonus hours for commisions, and 3 bonus hours out of pocket.
In terms of overall contribution, we shattered more records, with the multiplayer meter reaching over $4500 for the month! A big thank you to everyone who put in any amount, and keeping FS growing and developing. Also a shout-out to our new contributors, whose work is starting to show up in game. Which reminds, if you contribute to the game, shoot me an email at email@example.com with whatever email you registered with on the multiplayer and I will hook you up with some subscription time as a thank you for your work. It's great to see the team of writers expanding and offering new content for everyone to enjoy.
Here's the skinny on the recent updates we've been seeing to the game. The veteran devs are hard at work with the new guys and we've managed to get some more stuff of theirs ready to go.
Stripes: - Male Christy (Aug 11/16): In a sizable update that almsot done, giving Christy an innocent treat to cheer her up leads to a startling transformation. TG and some sexy fun to be had w/more on the way. I even put a CV scene in there to parallel the UB. - Food Court (Aug 11): While working on male Christy, I gave the food court a bit more 'character'. Thanks also go to Blue Bishop for helping with the restaurant names.
Wahn: - Brutus + David (Aug 6/11): David would like is friend Brutus to experience some
more of the human world. You can choose to take them on a trip to the
beach (with many options there), or even visit Camp Bravo together. - Gorillas (Aug 15): Gorilla Football players now roam the campus, eager to get it on with any "fan" they meet along the way. - Mul (Aug 12): The chance to run into this hunk of an orc (while moving east in the dark hallway) has been increased to 1 in 3 (from 1 in 6).
Blue Bishop: - Bouncy Castle (Aug 8): The struggles against the dolphin suits for the Bouncy Castle have been adjusted to work with bound state style mechanics.
Xenophiliac: - Hermaid (Aug 8): Some updates and tweaks to this critter. - Foul Scuttler (Aug 18): A new horror scurrying around the sealed area under Trevor Labs. - Pretty Kitty (Aug 18): There's a new shop at the mall where you can buy some fashionable clothes and collars. The feline owner is only interested in liaisons with other (pure) females.
Others: - Strongbird continues to clean up typos and other minor issues.
We're a little overdue (as usual) for an announcement on the new content added to the game. There's a pretty good batch of new stuff for you all to enjoy that's come out, including our first wave of content from new people trying their hands at making content for the game with at least one more partially completed on its way. Thanks for the great response and we hope to see more to come.
Stripes: - Cock Vore (July 18): A trio critters have gained cock vore scenes - the male Bovine, the Mammoth and the Cock Cannon. All there have slightly different triggering mechanics, size limitations or may require a few losses before they appear, but are all regulated by the 'More/Less Vore' setting. - G-Shep Squad (July 24): A squad of police-minded German Shepherds are now running around the RLD, righting wrongs in there own, particularly kinky and canine way. Three events with this Canine Patrol before gaining access to their location. - Alexandra (Aug 3): The doberwoman cop would like your help with another task, further investigation of those Automatons, leading to a kinky new prisoner. - Zigor (July 18):A separate lead-in has been added for repetition of the finale offer. - Yolanda (July 17): There's now a collection of kinky toys and scenes to enjoy while bound and suspended from Yolanda's ceiling.
Wahn: - Mul (July 18): A scene for him now riding the player's cock with several of variations within it. - Rane (July 18): A batch of scene touch-ups and adjustements.
Blue Bishop: - Bound States (July 23): That big update to his bound states mechanics and systems he'd announced in this posting. - Sandra (Aug 3): This classic NPC's received a major overhaul by Blue Bishop, updating many of the old flaws and mechanics as well as providing new scenes and a simple quest for her.
Others: - Monkey (Aug 4): The great Monkey King is running around the Museum, looking to make a few loyal and lustful subjects for himself. Created by Kln. - Hermaid (Aug 4): This aquatic herm can be found in the waters along the shore of the Warehouse District. Created by Xenophiliac. - Typos: Still more extensive typo eradication by Strongbird.
Writer For Hire update:
More Kristen (11.5/13) - Stripes
Raven NPC (12/14) - Stripes
Frank (4.5/7) - Stripes
GSD squad (6/8) - Stripes
Male Christy (0/11) - Stripes
Cock Vore Scenes (2.5/4) - Stripes
More Yolanda (0/8) - Stripes
Alexandra (3/5) - Stripes
Stables (0/5) - Stripes
More Magic Drake (0/4) - Stripes
David + Brutus (15.75/20) - Wahn
Gorillas on the campus (1.25/6) - Wahn
Bonus Hours: Mall Santa (0/5) - Wahn
Satyr Frat (reservation slot - 0/4) - Wahn
Sonya (0/5) - Wahn
Erica (0/5) - Wahn
Orcs (reservation slot - 0/6) - Wahn
New Angel (0/4) - Wahn
July Bonus Hrs: Mustang (0/4) - Wahn
Bound State Bouncy Castle (1.5/6) - Blue Bishop
Horse Phantom Dummy (0/6) - Blue Bishop
July Bonus Hrs (0/2) - TBD
Given the tie in the recent bonus hours polling, Wahn has opted to do the Mall Santa Bear using the time from June and will allocate his share of July's hours to the Feral Mustang.
Hi everyone, this is Wahn again. I wanted to spread the word that we are always open for new writers to join in and contribute to Flexible Survival. All you really need is some creativity, the ability to write legible sentences and openness to learn pretty basic coding (we can help with that). Please note that your contributions do not necessarily need to be only sexual in nature, there is lots of room for quests, events and NPCs that give the game world some extra depth. Flexible Survival is flexible and open to a myriad of possibilities which you can help add to and expand upon, if you've got the ideas and the inclination to help us out. Given the continued growth in interest, we could use the help of some dedicated fans in satisfying all our eager players. So should you just want to make a personal project or two for the game or would like to join our oddball team of writers in making loads of kinky fun, we look forward to hearing from you.
Once you have proven yourself in the eyes of the players and found people who'd like to see more of your work, you are of course also welcome to take part of the "Writer For Hire" program - with Stripes and myself being pretty fully booked these days, we could really use more people with whom interested parties can inquire for commissions. So join us, show your skills and potentially earn some cash while doing something you enjoy.
Edit: Anyone interested, please make a forum account and we can make contact there. I've made a "New Writer Check-In" post here.
The overall throughput of things remains comfortably high as it has been for...4 months?
We have 6 hours due to direct commission, 2 due to hitting the stretch goal for the multiplayer, and 4 more from the ad banner! This all adds up to 12 bonus hours, not bad at all!
I'm going to take a different tact with my portion of bonus hours(the 2 and 4). Every contribution this month for paid time gets increased by 25%, that is, for every 4 hours you put in, I'll put in one towards your commission. If they aren't spent by the end of the month, they'll be made available for next month's bonus hours.
Like? Hate? Let me know! If folks don't like this idea, I'll assign it like normal.
Just a quicky post to point out that I've put up Wahn's newest poll for his share of the bonus hours (about 4 - 5 hours). There's a lot of interesting options to choose from. You can find it here in the forums. Blue Bishop's hard at work completing the remaining time doing some updates and additions to Sandra.
What, already? Yep, apparently SurveyMonkey has a limit of 100 answers unless you want to pay up for the service, who knew?!(not me, obviously).
The results: Many people do not feel updates have increased in speed. Many people do feel updates have become larger. Roughly 60% of people are not bothered by the new system, 40% are. Over 50% of voters believe Flexible Survival updates more often than other games of its type, and only 17% believe it is slower.
Most comments were along the lines of understanding why the sub system exists, or complaining about technical issues(We can't answer your problems in the poll! Head on over to the forum!).
There were a few requests about having a separate page, but that would require a more stratified free and not-free version, instead of the rolling timer we have going right now. Which reminds me, we hit some 100 levels, so let's kick things forward a few days.
Greetings, my fiendish friends! Blue Bishop here, let's talk about Bound States.
Overall, the feedback regarding Bound States has been overwhelmingly positive, and it's great to see people enjoying the system as they are.
Nonetheless, one of the criticisms often expressed about the system is a lack of robust interaction in the scenes. After a lot of deliberation, I set out to resolve this problem, and it should be resolved in this most recent update(July 23). However, I would like to take an opportunity to discuss the changes in detail and the thought processes behind them. Let's begin, shall we?
Existing Actions: Struggle/Abide
Players will find that Struggle hasn't changed at all; there has never been any issue with the mechanic and its execution, so it stays the same.
Similarly, Abideremains unchanged; however, you can now only access it if you lost the inciting battle and your humanity is over 50, which leads into the new mechanics.
New Action: Oblige
Oblige Replaces Abide if you submitted to the fight or if your humanity is less than half. Its operation is relatively the same as Abide, except your lust gains are doubled and certain, contextual mechanics are accelerated.
You might be wondering why the system didn't come shipped with a "Positive" action, and only just a "Negative" and "Neutral" one, but the reasons are lengthy and complex.
First off, simply by virtue of how bizarre these situations are, it'd be logical for the player to not respond positively to the situations. Moreover, even though you the player are complicit in the interaction, you may not want your character to feel the same way.
One potential mistake you can encounter when creating these sorts of games is you could present a situation and portray the player character as having a certain response to a situation that is wildly different from the player's intent, without any good reason for it. Hell, in the case of Bound States, you could argue that this doesn't apply since there's a choice, but simply offering the choice can harm the player's experience by implying that it's an action they would ever consider.
Of course, the flip side to that coin is that you have players who do want to be proactive and involved in the scene, and you annoy them by not offering the option. Finding the right balance can be surprisingly difficult at times, and it took quite an amount of time for me to figure it out. Hopefully, Oblige will fit this niche neatly.
New Action: Endure
If Oblige is an accelerant, Endure is the opposite, slowing down
and prolonging the encounter for as long as possible. Endure ostensibly
halves the sanity loss and lust gains you receive, both passively and
through certain events such as getting off.
As I said before, it took me a while to figure out Oblige, but in that time I considered a "Defensive" action, which didn't really get anywhere until recently. The problem with such an action is that, providing it next to Abide, you'd only really ever use the defensive option, at that point why even have Abide? And if you're removing Abide, you'll now have to tune this new action around the player always using it... At which point you might as well do nothing and just keep Abide.
However, once I figured out Oblige, Endure felt much more appropriate. The problem still remains for Abide in the small window where it's available, but now that issue feels much more tolerable, given the larger picture.
Now, while all actions have a clear identity and a reason you'd want to use them, there's very little player interaction between these actions; for the most part you'll just find the one you want and stick to it for the encounter, which is where Recover comes in.
Every time you perform an action, there's a chance for Endure to be replaced with this action. Not only does Recover behave exactly like Endure, but it will actually restore a small portion of humanity to the player; certainly not enough for you to gain more than you've lost, but enough for you to consider the action no matter what choice you usually make.
And that's all the changes you should see when experiencing bound states. At present, these changes apply to all existing encounters that use them (Assuming I didn't goof something up).
Oh, and there's one other little thing. Along with these changes, I decided to send the player loss half of the still in-progress overhaul of the Yamato Dragon Pair, which contains its own, vore-based bound state! A dedicated blog post will be made when overhaul is completed, but for now I'll tell you that both require More Vore to access, and they have no scale restrictions, unlike others of its kind. Have fun!
It's time again for another update notification on the content we've added. There's been a variety of new additions and improvements to existing content this time. There's a lot of fun, sexy stuff to see, so let's get right to it.
Stripes: Naga (June 29): Added vore and constriction player loss scenes. Kristen (July 1): A new post-TF sex scene was added, specific to the 'slutty vixen' outcome. Zigor (July 1): In this grand finale, Zigor has a gift for his well-trained pet. Dare you accept it? EDIT: The resulting endings have just been added, with a variation for taurs as well. Frank (July 6): An alternate path of M/M content to allow a Dominant player to choose to top the nerdy skunk. Magic Drake (July 10):Player victory content, including the player attempting to control their own booty size. Game Over (June 29): Tweaked to prevent most succumb/survive endings should you lose the game due to starvation or dehydration.
Wahn: Orcs (July 9): Players can now run
into Mul in the eastern hallway of the orc lair, which starts a fight.
Orc warrior players that win can then drag him into a side room and fuck
him. Evil Elijah (July 9): The
fallen angel continues his domination of submissive players - but Brutus
(male, cleansed) will step in when he starts to spank the player.
Choose to let the demon submit too, or teach Elijah a lesson. NPC Interactions (July 9): There are now various non-sexual interactions that can randomly come up, between Snow/Amy/Alexandra/Carl and the felinoid. Angie (June 29):
Spending time with (fucking) Angie will gradually move her away from
the certainty that she wants to be Midnight's sex pet. After the player
had sex with her 6 times, she'll have doubts, and if Midnight is then
brought in she will need to choose between him and the player. Help her
decide whom she shall go for as a mate. Amy (June 19):
Players can now publicly have sex with her in front of
Alexandra/Elijah/the felinoid (if they previously declined to
allow/arrange these NPCs to have sex with her)
More typo correction. Also, I've apparently been calling them 'Songbird' instead of properly as 'Strongbird'. My bad.
We have 5 bonus hours from writer for hire, 2 for hitting the funding goal in general, and 2 more from advertising, putting us at 9 bonus hours, 4 of which come from my pocket. Stay tuned to find out where they all go!
I'm back to let you know about the new content and updates we've made since the start of the month. While we're clearly having some issues from being blindsided by this recent update to Inform 7 (our coding language), we're still doing our best to make new material. Unfortunately, it's reacting differently to some of our subroutines and coding tricks, affecting gameplay while we search for solutions, so please bear with us and report any issues. That said, here's the new material we've added:
Stripes: Magic Drake (June 3): A new critter, this hyper dragoness can be found wandering the RLD. She likes big butts and she cannot lie... and she'll use her powers to give you one as well until it's big enough for her to fuck in the ass. Player victory still to come. Yolanda the Raven (June 9): A new NPC, this dominant Raven lives inside the Red Apartment. Frustrated by those feather-brained gryphons coming around, she'd like to use some of her toys on the player. More to come. Kristen (June 14): A starting batch of sex scenes with Kristen (with variations for each TF path) have been made so you can start having fun with your lovely vixen friend/mate/slut. Leonard (June 16): A new den event's been added to the post-quest content, letting you meet another of the lionesses in the pride.
Wahn: Orc Lair expansion (June 10): The orc lair got bigger, with the main
hall and a hallway west of that now reachable for players in the orc
warrior shape. Boghrim, the most powerful of the orcs now is an npc in
the main hall and you can also meet him walking in the (eastern)
hallway, accompanied by his newest slave Jason. Orc warrior players can
buy some fun-time with Jason for a pack of food. The other orcs in the
main hall can be partied with (just talk to them), resulting in quenched
thirst and loss of humanity. And lastly, there is a police locker-room
in the west, with a locker ready to be looted by those who are strong
enough to lift it from its toppled-over place on the ground. Park Shrine (June 2): Received a description update.
Blue Bishop: Latex Fox (June 4): This classic critter's received an update to his material. Contains new player loss and the rest is polished up. Naga (June 8): Another classic critter updated to expand the content. Goo Girl (June 12): Also updated, making a separate set of scenes for both player loss and victory.\
Songbird has continued his campaign against the typo bugs. RedClawx has joined the team trying to help us get up and running with this newest version of Inform.
Writer For Hire update:
I'm still on hold from new requests, but the rest of the team is still open for Writer for Hire requests, though Wahn's gotten busy as well.
More Kristen (11/13)
Drake Sorceress (6.5/10)
Raven NPC (5.5/14)
Zigor finale (0/4)
GSD squad (0/8)
Male Christy (0/11)
Bonus Hours (0/4) - Open Suggestions - Stripes
Amy/Angie (3/10) - Wahn
May Bonus Hours (0/3.5) - Wahn
Good Brutus + Evil Elijah, Fucking Mul and Yatur (0/8) - Wahn
As some noticed, the new compiler version caused a bug where the clickable buttons were not working. This is now fixed. To ensure everyone has it, 14 rotations were done. This means everyone has the latest version, so that no one ever has to play a game where the hyperlinks just don't work.
Inform, the engine this all runs on and we develop in, has released a new version. At first, we couldn't upgrade to it because our massive whale of a game was not quite compatible. We even managed to expose whole new flaws in the compiler that have their devs scratching their head. Still, through preservation and a combined effort from the whole team(including a new guy I barely know!) it's working now!
Difference for you: Minimal. In theory it should be a dash faster and less buggy, and who can argue with that?
Difference for us: Faster, easier to work on, and less forgiving of stupid mistakes that cause things to not work later and leave us baffled.
Hey there. Back again with another announcement covering our recently released updates. But before that, we're into June and have gotten another batch of bonus hours as Nuku's stated. For my part, I'm asking for feedback on what you'd like done with the hours I'll be handling, so if you have any ideas, please make them in the comments here or in the Suggestions Wanted thread in the forum. Wahn should also have another poll for you guys soon and we'll work out a plan for the rest of the hours and let you know on that, too. Thanks so much for your continued support.
And now on to the game updates:
Stripes: Kristen (May 24): The final scene for completing her TF is in and live. There's not much for her as a post-TF NPC yet, but I'll be getting back to that soon. Snow (May 24): Updated with a sex menu to provide player choice as well as a new sex scene for submissive players. Stella (May 24): Given a new sex scene option for submissive players. Also tweaked her dialog to provide a reminder of the option to 'move' her. Amazonian (May 25): A set of WS scenes for player loss/submit against this warrior woman. Jimmy (May 25): An anal scene variation for fucking the cute corgi. Please note, at present, this will only occur if the player fucked him during the police station repairs task for Alexandra. General access will come later in the quest line. Inventory (May 25): Building upon Nuku's inventory adjustments, players can now choose at game start how many columns they'd like the inventory display to have. Set it at the start or change it in game by using set columns or set inventory. Mah Pillz (May 25): Building a suggestion made in the past, I've added a pair of new, rare drop items, the estrogen pill and the estosterogen pill, for rapid female and herm transformations respectively. The Twisted Pimp and Greek Nymph carry for former while the Amazonian and the Dark Elf carry the latter. The testosterone pill has also been slightly tweaked for improved function. Pirate Shark (May 27): A player victory scene is now possible for male players fast enough to catch the shark before it can escape. Leonard (June 2): A new den event variation for random walk-in lion-on-maid action.
Wahn: Chris the orc (June 1): Chris is now a bit more talkative and has
varied things to say, depending on his normal/breeder/warrior state. Fiona the catgirl (May 31): if you fuck one of the street catgirls
in the warehouse district 3 or more times, she will follow you home.
After that, she will appear in events when arriving at the library or
coming out of the bunker - whenever she is horny and wants some fun.
There are alternate scenes where Fang 'deals' with this intruder, and
also one where Carl shows some interest in Fiona. Aelias Lair (May
29): After already having given the player a silk hammock as a
present, Aelias will now invite them to just stay in his lair as long as
they want in the following meeting [Spider's Web nav point]. He's now a
full npc at that location, with a sex menu having six different scenes. Chris the orc (May 29): Players can now give Chris orc cum and orc
brew, then talk him into drinking it, which transforms him into a
breeder/warrior. Such a transformation can also happen if he gets a
belly-full directly from an orc's cock in the new blowjob sex scene.
Others: Songbird continues his extermination campaign against the typo bugs, updating dozens more files over the course of the past week and a half.
Writer For Hire update:
Given the continued growth of my work queue, I'll be taking no more new requests until I manage to clear away at least half of my remaining workload. The growing list is getting daunting and I do not wish to leave more people waiting while I get caught up. If you were already talking with me about a request, that'll be fine, but otherwise please be patient, as I hope to open back up again soon. As well, you can inquire with Wahn, Blue Bishop or Nuku and see if they're willing to handle your request.
The multiplayer reported a new record, almost hitting 4,000!(short by about 125 dollars), which gets us 2 bonus hours towards here.
We got 6 hours from eager contributors for their content.
Then we have advertising, which was high enough to get 7 more hours!
Total bonus hours for the month: 15, of which 9 I will be paying out of pocket. I leave our writers for hire to cover their portion of bonus hours from their earnings and shall consider what to get with the 9 and who will be doing it.
Thanks to one and all for getting us to this level and keeping the content flowing through the game.
Hi everyone, it's Wahn again with some new artwork I got in - do check out the artists if you might be interested in getting anything yourself, they do some awesome work.
First up - Brooke the otter, done by Otterbits from FurAffinity:
Then there's this picture of Diego, the trickster coyote in the park. Done by the talented Valdericblackstag from Furaffinity:
And finally, two scenes with Carl the husky - which show a bit of the stuff bubbling around in my imagination, if not in the game... namely content for Carl wandering the streets if the player does free him without bringing him in:
Here we have Carl in a threesome with a zebra and fox, drawn by FoxedRot on Furaffinity:
And Carl enjoying the company of a feral wolf, drawn by Hufnaar on Furaffinity:
Songbird, a staffer on the multiplayer game, has been attacking the typos and grammars on the singleplayer viciously. Every day, more fixes come bouncing down the line and quietly being slipped in there. I thought they deserved at least a shoutout so people even knew he was smashing away at some of the older issues. He's not FIXING anything, functionality wise, just editing the heck out of things for errors.
Just this morning, I was forced to increment our install version to 1.7.000, which means there were 1000 recompiles of the installer package since 1.6, about a year or so ago. Does this change anything? Nope! Just thought you'd like to know.
Time again for another update. We've had several significant additions to the game, so a posting about the stuff is overdue. Here's what we've got that hasn't already been covered in special announcements:
Wahn: Wolfman Cheerleader (Apr 29): As an alternate path, you may now join the cheerleading squad for the Football Wolfmen. Park (May 3): In preparation of the blue oni's arrival, the park and shrine got a bit of extra polish for their descriptions. Rane,
the blue Oni (May 10): There's a new oni in town! You can meet him
through the warehouse district in the "Rooftop Rumble" event chain and
again in the "blue oni" event in the park, then possibly bring him home
to the library. He's got a full talk and sex menu available. Evil
Elijah (May 15): During a walk-in scene at the bunker, the dark angel has new ideas what he can do with a
submissive player who has Brutus along... Nermine (May 21):More 'public' sex for the jackaless and her
jackalman master - including a jaguar or naiad spectator who can be
invited to join. Carl (May 21):A number of walk-in events - Alpha
Fang fucking Carl, Carl fucking David in the bunker, Candy showing the
husky a good time,
Blue Bishop: Onyx (May 21): Finally available is the path to make the freed Onyx into a mare. Just chat with Harold to set things in motion. Note, this only works if Onyx isn't firmly settled into being a stallion.
Stripes: Breasts (May 11): Tweaks to the breast change subroutine to reduce errors, make male breasts work properly and other improvements. New Feat (May 18): New Mugger feat added as an advanced form of 'Magpie Eyes', greatly improving your odds of collecting drop items. Also can be (de)activated to let you better control its function.
Other: Apocalypse Store (May 13): Some fixes and tweaks were made by Dr. Gryphon, and then a few more by me before tentatively activating the event, though more adjustments are needed to cope with the long item names. Saber Kitty (May 8): A new critter added by Blaydrex, currently running around in the main Outside area, pending possible relocation. Typos Genocide (May 18-20): Trying his hand (wing?) at helping out, Strongbird's come along to wipe out loads of typos.
Given the large number of bonus hours (thanks - you're awesome!), we've divvied up the bonus hours between Wahn, Blue Bishop and myself, and we'll all be tackling different stuff. EDIT: Wahn will be basing his portion of the bonus hours on the results of previous poll, doing work on some of the runners-up that didn't quite make it. Blue Bishop's will be doing a special project to cover those freebee hours coming from the ad revenue and the additional time from Multiplayer. As for myself, I'm throwing it out to you guys to again give suggestions on where you'd like to see me put the 6 hours I'll be covering.
I want to confine it to improvements and additions to existing content in the game, so no new critters or NPCs this time please. Do you want new sex scenes for someone? Updated player victory/loss for a critter? Better endings for someone or something? More work done on something that's been awaiting completion for a while? An improvement or expansion on an existing mechanic? A new feat? An alt-combat ability for a critter? Let me know which NPC/critter/improvement you'd like and I'll pick some stuff from the list to do between my current projects.
A: Inventory is now two columns.
B: If you donate 30 or more your account will be flagged as instant access for +1 month per 15 after the first. So 45 is 3 months. 30 is 2 months. This is in addition to all other benefits, such as points towards hours from the writers.
The numbers are in!
We have 15 bonus hours due to writer-for-hire payments.
2 hours due to multiplayer stretch goal.
And! 5 more hours due to ad revenue!
This adds up to a record shattering 22 bonus hours!
This is far too much to hurl at any one of our writer for hires, so we'll be chatting amongst ourselves to figure out who takes what of this. The writer-for-hire hours are likely to go mostly to Stripes and Wahn, since they got most of those hours and they are't additionally paid time.
The multiplayer and ad time IS paid time, meaning whoever does them is getting another cut from me directly.
Stay tuned for further details. This month promises to be full of content, and a huge thank you to each and every one of you for helping us get to this point.
Alas, my twisted little imps, Blue Bishop returns!
I surmise that even those with the dullest of observational skills will be keen to my inclination for biting off more than I can chew, and the ultimate result of such over-ambition being the ponderous nature of this vaunted update. But fear not, I have the second part of the planned content, along with a little extra to compensate for the delay!
For this update, we'll be seeing an update to the Feral Sea Dragon/ess. Let us commence!
Both the Feral Sea Dragon and Feral Sea Dragoness have received a facelift to all their existing content... Not by much, though! At least, for the Dragon.There's a certain irony in how my debut overhaul requires the least amount of improvement (And I'm certain that has nothing to do with the fact that Stripes helped me with it, way back when).
The Dragoness, however, did require a bit more work. Submissive FSD players in particular will find her interactions with you to be more robust (For example, she'll now engage with submissive females).
The rules and mechanics for this sort of interaction with the Dragoness, as well as the long term effects, have been tweaked to be consistent with other mechanics suggested in the player victory section.
Both now have a Vore-Based Bound State. The male will rarely do it at Normal, with the female requiring More.
There's been some fixes toinfection mechanics for the pair. They're meant to infect you, not only with the opposite gender (Barring any locks), but with the opposite strain, which have minor cosmetic differences. One wasn't doing this and the other had some incorrect criteria for it to activate, among other things.
Both encounters now have a robust selection of player victory scenes available. The number should be on par with the Wyvern and, similarly, can be accessed regardless of libido with Dominant.
While the Dragoness is innately submissive (And still runs the risk of forcing male/herm FSD players to mount her if they're not careful), her male counterpart isn't so receptive to the notion. As you can imagine, with a little work, you can change his mind on the matter...
The Succumb Endingshave been greatly expanded, up to a total of Eight outcomes, based on which of the two you're stuck with and your interactions with them. The system for determining what gender you'll succumb to has been made to be much the same to the Yamatodragon pair; the choice is made bywhich one you lose to (or beat and have sex with) the most.
If you're ever confused by which one you're stuck with, a line of text will telegraph any time you make a shift, if you have the FSD strain.
TheSurvive Endings, however, received the opposite effect. The previous endings were the only remaining content from their original incarnation, and suffered from being convoluted, with arbitrary checks, that conflicted with the restrictions on what a survive ending can entail. It has since been simplified into a single one with more straightforward checks.
Oh, but that's not all! To compensate for the delay, I added a little something extra to the mix!
The cunt lengthrequirement for Doran to ride you has been lowered to 5, down from 8. There was a bit of a double standard going on where he'd be able to anally mount players as small as a scale of 2, but was unable to mount players vaginally with endowments proportionate to even a scale of 3. I have since resolved this error and now ladies should be able to have fun with the dragon right from the get-go
Doran has received an additional sex scene, available exclusively in Neutraldemeanour. It's perfectly reasonable to not pick a side with the dragon, but the more extreme incarnations of said sides exist as rewards for that choice, something staying on the fence doesn't provide. This should suffice as a small bonus to those players.
And that's it for now. Hopefully this will sate your hunger until I finish the final part of this oversized overhaul. If I messed anything up, please let me know in the comments section or on the forums.
If you're not sure when you'll receive the content, this update was sent May 1st. Enjoy!
We hit another 100 block, so another rotation has been done, shoving things ahead a day as of right now.
Also! Multiplayer hit a record high this month(And it's not even over) of over 3200 dollars, and I set the $3200 stretch goal to be 2 hours towards you guys here since you're helping hit this, which means 2 more bonus hours for this month, which I will be paying for.
Thanks for the support and keeping Flexible humming with updates!
I'm reporting back in with news on the updates that have been added since my last posting. We've got a bunch of additions, almost entirely focusing on NPCs. As a reminder, please check your access level and download date versus the content addition's to verify which updates you'll be able to obtain.
Stripes: Orthas (Apr 17): As a reward for the writing contest we held, Orthas has a new task that you can do for her. Opens once you've dealt w/Susan for Dr. Matt (completed Main Storyline 1), but only if you've also been letting the dragoness put her eggs in you. Gwen (Apr 23): Meredith is having some trouble getting a foal. While going to get help, a solution appears in the form of another squad member. No sex w/NPC yet. Warning: NPC option contains UB and AR content. Bubble (Apr 25): The option to have some UB fun resulting in gaining an adjustable, inflatable infection like hers. EDIT:Bubble (Apr 27 am): The player inflation/deflation now open. It requires you to be pure Inflatable Vulpine. Central Library (Apr 26): Upgraded to link menu system. Tyr's Arena (Apr 26): Upgraded to link menu system. Battling now takes a turn and has a cooldown rate. Game Art (Apr 15): More artwork's been added to the game, mainly those pieces I got from FE 2014, but also Demon-Man's art for the Shaft Beast creatures, included with permission of Twilight Master and Demon-Man.
Wahn: Angie the Pantherherm (Apr 21): Rebuilt in preparation of future content with all her existing scenes thoroughly reviewed. Val the Orc Breeder (Apr 21): Meet the
guy captured with the player in the first Orc Slave Raid event again in
their lair - now transformed into an Orc Breeder. EDIT:Carl & David (Apr 26 pm): During these walk-in scenes, Carl develops an interest in the other soldier. What will you recommend for him to do about it? EDIT:Lilith (Apr 26 pm): Upgraded to link menu system.
Saveword Additions: - Apr 21: Val and Chris added to the saveword. - Apr 24: Vanessa, Meredith and Gwen added to saveword.
Writer For Hire update:
More Kristen (0/6)
Drake Sorceress (0/8)
Bonus Hours (Joining the Wolfman Cheerleaders) (0/4) - Wahn