Saturday, February 2, 2013

Out of Nowhere

I had an idea, so I coded it.

Flags now have three states:
  • Banned -- All creatures of this flag are flat out removed from the game.
  • Not banned -- Normal
  • Warded -- Creatures with this flag are NOT removed, but will not come up in a random fight. You can hunt for them just fine, but if you do an explore or a random fight happens, it skips them as an option.
I hope warded provides a happy medium, allowing you to soft-filter out the flags you do not prefer, without breaking content/quests/etc.