Sunday, December 11, 2022

FS Update - November 22

Hi everyone, this is Wahn again with the Flexible Survival News for November 2022.

Patreon

 

For those who want to support further development of Flexible Survival, we do have a Patreon set up. Reward options include voting on polls for choosing content additions every week, as well as character artwork or even a private project each month.


Subscribestar

 

As a security in case anything might happen to the FS Patreon account, we now also have a Subscribestar account. If you want to support further development of Flexible Survival, why not become a subscriber there.


Engine Work

Due to the fact that FS recently overtaxed the Inform engine once more, until we thankfully got a fix from the nice developers over there, the decision has been made to port FS to a new platform. Efforts have been started to put together a new version in the more timely engine Godot. For the foreseeable future, FS will still run in Inform and additional updates are coming out for that, but we've got people working on something new and shiny at the same time.


Updates

Blanche and Woofs: All of Blanche's children should now appear in the library, moving around depending on the time of day. They can also be talked to, though there conversation is currently rather limited. Spend a little less time scavenging for food and water and instead join them in the break room for a home-cooked breakfast/lunch/dinner as a family, cooked by Bernard (once per day). Blanche's small talk has also been expanded once she has settled in properly. (Requires having done their Christmas event) [Prometheus]
Drelgoth: The newest demonic lover that can be summoned from the Ancient Tome now comes with an additional option to worship him. Be ready to be at his feet if you wish to go through with it! [Gherod]
Fang: The favorite wolf of FS has some new awesome pictures, for his male and female versions. [Wahn]
Segis Upgrades: Your dragon android companion has received a vast expansion in the form of upgrades and customization changes. A lot of them are on the plans, so these are features that are still under development!  [Gherod]
Segis Upgrades - Body Type: Still under the cosmetic upgrades, after Segis spends a couple of days with his Himbo personality module active, the Muscular Body type will be unlocked. This is a more expensive upgrade (and currently irreversible), but it will make him... as you probably have expected, way bigger. This unlocks additional size options for his genitalia, as well as a special "Extra Milky" upgrade for his lactation system. He is bigger, so he can carry more. Also, he hits harder in combat, but may be a little less precise. [Gherod]
Segis Upgrades - Combat: He also has a new submenu with combat upgrades. Currently, these are very basic, but the idea is to give the player a method to make him a bit stronger in their own preferred way. There is more planned for the future through special events.  [Gherod]
Segis Upgrades - Cosmetic: These are upgrades that are supposed to add variations to his sex scenes or even unlock new interactions. Currently, the latter is very limited, but you can already begin to go over these upgrades. So far, there is an option to give him external genitalia, which can then be modified in size. It is also possible to change the flavor of his cum, and finally, you can give him a lactation system. Most of these changes are reversible unless noted, and except for his body type, at least currently. Speaking of which... [Gherod]
Segis Upgrades - Personality Modules: Currently, Segis has received a single new personality, which you will discover immediately upon bringing the android over to the secret underground laboratory in High Rise District. This one is named "Himbo" and it does... what you would expect from that name. This changes every instance of dialogue (except sex scenes, those are still being worked on...) If you find out you don't like an overly-sexual and energetic himbo android, however, you may freely change it back at any time. But keeping him in this personality will unlock something new for him after a couple of days...  [Gherod]
Segis Upgrades - Scavenge: Well, these will exist, but they are tied to the aforementioned special events that are not yet implemented. However, you can, of course, already begin to collect items to upgrade the android. These are Junk Scrap, Metallic Plate and Silicone Paste, which are not literally what they are named after, but miscellaneous objects you can find during a new event in High Rise District that may serve as such. Just hunt for "Looking For Junk In High Rise" while in there, at any point! This event will also be further expanded in the future, to be a bit more interesting.  [Gherod]
White (Wolf) Christmas:
Wanting to do something to celebrate the move to the library, Blanche has decided to take her children to the mall so that they can experience Christmas (no matter the time of year). This also gives the player the chance to better get to know them all. (Requires Blanche having talked to Fang) [Prometheus]

Bugfixes & Balance Patches

Fang: Fang's body stats and pronouns should now be properly set when you import into a new version. Hopefully.  Also, Omega Fang should no longer be size 2. That's a bit small.
Jackal Boy: The Jackal Boy and the Ceryneian Hind are now mutually exclusive transformations and should prevent the use of the opposing item.

Upcoming/In the Works

These are projects and commissions that our writers are committed to, something for you to look forward for the future.

Alexandra ('Good'): Continuation of her storyline bring the two of you into direct conflict with the Overmind in a five-floor 'dungeon' in similar style to the Bouncy Castle, though with a different theme. [Prometheus]
Fang: Work on Female Fang as well as more for when Fang is taken as a companion.  [Prometheus]
Mannequin Fates: New events detailing the fate of a mannequin that steals a horseman's shape will be added, with you having the choice to take the horseman mannequin to the library. [Wahn]
Tobias:
The dog trainer you can meet in the parking lot outside of the Smith Haven Mall will be further expanded upon, giving him more content and interactions with the Player character. [Wahn]

Recruitment Drive


If you do want to join up and contribute writing, editing, programming or artwork, please do visit the FS Discord here and contact me. 
Note: We now also have someone doing coding support for those who just want to write, so you won't have to worry about that side of things too much if you can't wrap your head around it.

Writer for Hire / Commissions

 

Thanks to our new and greatly increased number of writers, we are even more ready than before to fulfill any wishes for new content specific to your desires. If you are interested in commissioning us, please do contact me on the FS Discord - then we can find the right writer for your project. The going rate for hired writing is 15$/hour.


FS Artwork

Here are examples of the new ingame artwork:

Fang the wolf:

Tuesday, November 8, 2022

FS Update - October 2022

 

Hi everyone, this is Wahn again with the Flexible Survival News for October 2022.

Patreon

 

For those who want to support further development of Flexible Survival, we do have a Patreon set up. Reward options include voting on polls for choosing content additions every week, as well as character artwork or even a private project each month.


Subscribestar

 

As a security in case anything might happen to the FS Patreon account, we now also have a Subscribestar account. If you want to support further development of Flexible Survival, why not become a subscriber there.


Engine Work

Due to the fact that FS recently overtaxed the Inform engine once more, until we thankfully got a fix from the nice developers over there, the decision has been made to port FS to a new platform. Efforts have been started to put together a new version in the more timely engine Godot. For the foreseeable future, FS will still run in Inform and additional updates are coming out for that, but we've got people working on something new and shiny at the same time.


Updates

Blanche: New introduction scenes for when Blanche first moves to the library for Artemis, Aurora, Chirpy, Peppy, Philip, Snips, Sonny, Velos, and Yolanda. By request, there is also a variation in Dash's scene if he has been adopted by Fang. [Prometheus]
Drelgoth: There is a new summon option in the Ancient Tome, which can only be done if certain conditions are met. It is a handsome male demon who is drawn to kinky (and slightly unhinged) players. [Gherod]
Fang: Those with a taste for vore may now request Beta Fang to orally vore them. (Repeatable as long as you have shrinking shrooms.) [Prometheus]
Kerr & Talov: Two new fun scenes have been added for players who agree to be the satyr's submissive fuckbuddy, one is a public scene where you're bent over the bar in the middle of the party, the other is down in the gym, with musky muscle worship and fucking. [Wahn]
Ranch House: The ranch house event has been rebuilt and expanded, giving you something interesting to look at when exploring in the dry plains. [Austin]

Bugfixes & Balance Patches


Body Shop: The body part displayed in PISM should now actually match what you have after selling parts to Moreau.
Coura: Coura should now have the correct number of menu options available.
Nermine: She should now be adressing the player properly when rejecting sex.
Philip: Those who have yet to bring Philip tot he library should no longer get his scenes with Hayato and Ranfer prematurely.
Retriever Female: A small coding error in their post-combat scenes has been resolved, so those should now work properly.
Typos: A bunch of various typos have been eliminiated. Our thanks to people reporting these on the FS Discord!

Upcoming/In the Works

These are projects and commissions that our writers are committed to, something for you to look forward for the future.

Alexandra ('Good'): Continuation of her storyline bring the two of you into direct conflict with the Overmind in a five-floor 'dungeon' in similar style to the Bouncy Castle, though with a different theme. [Prometheus]
Blanche: As always, more for Blanche and her children. Their fluffy hugs are comforting... [Prometheus]
Fang: Work on Female Fang as well as more for when Fang is taken as a companion.  [Prometheus]
Mannequin Fates: New events detailing the fate of a mannequin that steals a horseman's shape will be added, with you having the choice to take the horseman mannequin to the library. [Wahn]
Tobias:
The dog trainer you can meet in the parking lot outside of the Smith Haven Mall will be further expanded upon, giving him more content and interactions with the Player character. [Wahn]

Recruitment Drive


If you do want to join up and contribute writing, editing, programming or artwork, please do visit the FS Discord here and contact me. 
Note: We now also have someone doing coding support for those who just want to write, so you won't have to worry about that side of things too much if you can't wrap your head around it.

Writer for Hire / Commissions

 

Thanks to our new and greatly increased number of writers, we are even more ready than before to fulfill any wishes for new content specific to your desires. If you are interested in commissioning us, please do contact me on the FS Discord - then we can find the right writer for your project. The going rate for hired writing is 15$/hour.


FS Artwork

Here are examples of the new ingame artwork:

Ranae the frog:




Sunday, October 9, 2022

FS News - September 2022

Hi everyone, this is Wahn again with the Flexible Survival News for September 2022.

Patreon

 

For those who want to support further development of Flexible Survival, we do have a Patreon set up. Reward options include voting on polls for choosing content additions every week, as well as character artwork or even a private project each month.


Subscribestar

 

As a security in case anything might happen to the FS Patreon account, we now also have a Subscribestar account. If you want to support further development of Flexible Survival, why not become a subscriber there.


Engine Work

Due to the fact that FS recently overtaxed the Inform engine once more, until we thankfully got a fix from the nice developers over there, the decision has been made to port FS to a new platform. Efforts have been started to put together a new version in the more timely engine Godot. For the foreseeable future, FS will still run in Inform and additional updates are coming out for that, but we've got people working on something new and shiny at the same time.


Updates

Bioluminescent Lizardmen Brutes: Upon winning a fight against one of them, you will now have a chance to be escorted by one to their tribe and meet their leaders. It seems they call their superior a god, and he happens to be a giant lizardman... Right now, there are no additional sex scenes, but there is quite a bit of text in the event, a new location and talk options with one of the two introduced NPCs. [Gherod]
Blanche: The introductions of Blanche's children (at least those with names for the foreseeable future) have been completed. It is now necessary to have mett all of them and had the final event before they scavenge at the park. [Prometheus]
Hyena Matriarch: The hyena matriarch has gained some nice new artwork to show herself off. [Wahn]
Sewer Gator: The alligator lady is now baring it all for you, in a nice piece of new artwork. [Wahn]
Station 69: Going down from the bunker can now give you your first experience with the world below your feet, paws, hooves, or ungulating mass. This will be expanded further in future. [Prometheus]
Wyvern Patriarch: A quest that results in the wyvern becoming a NPC has been added. Diavoborg is required to start it after raising his loyalty score to a determined value. Note that this disables the Wyvern Patriarch encounter, but in future updates it will be reintegrated. [Gherod]

Bugfixes & Balance Patches


Amy: The code calling up random interactions with other people in the bunker has been changed, and should hopefully run smoother now.
Jimmy: A mention of the player's relative size has been fixed.
Skyler: The description of the dialogue choice "The camp and the other sharkmen" will now be shown correctly.

Upcoming/In the Works

These are projects and commissions that our writers are committed to, something for you to look forward for the future.

Alexandra ('Good'): Continuation of her storyline bring the two of you into direct conflict with the Overmind in a five-floor 'dungeon' in similar style to the Bouncy Castle, though with a different theme. [Prometheus]
Fang: Some oral vore scenes for Alpha Fang (as punishment for not tending to his/her needs in a timely fashion) and Beta Fang (through exploring kinks) as well as an expansion of Female Fang's content (Scenes with Sven). [Prometheus]
Mannequin Fates: New events detailing the fate of a mannequin that steals a horseman's shape will be added, with you having the choice to take the horseman mannequin to the library. [Wahn]
Okamimimi Girl: A new adversary for the college. (Okamimimi Boy may come later) [Prometheus]
Tobias: The dog trainer you can meet in the parking lot outside of the Smith Haven Mall will be further expanded upon, giving him more content and interactions with the Player character. [Wahn]

Recruitment Drive


If you do want to join up and contribute writing, editing, programming or artwork, please do visit the FS Discord here and contact me. 
Note: We now also have someone doing coding support for those who just want to write, so you won't have to worry about that side of things too much if you can't wrap your head around it.

Writer for Hire / Commissions

 

Thanks to our new and greatly increased number of writers, we are even more ready than before to fulfill any wishes for new content specific to your desires. If you are interested in commissioning us, please do contact me on the FS Discord - then we can find the right writer for your project. The going rate for hired writing is 15$/hour.


FS Artwork

Here are examples of the new ingame artwork:

Hyena Matriarch (Eric for scale):
Sewer Gator:

Tuesday, September 6, 2022

FS News - August 2022

 

Hi everyone, this is Wahn again with the Flexible Survival News for August 2022.

Patreon

 

For those who want to support further development of Flexible Survival, we do have a Patreon set up. Reward options include voting on polls for choosing content additions every week, as well as character artwork or even a private project each month.


Subscribestar

 

As a security in case anything might happen to the FS Patreon account, we now also have a Subscribestar account. If you want to support further development of Flexible Survival, why not become a subscriber there.


Engine Work

Due to the fact that FS recently overtaxed the Inform engine once more, until we thankfully got a fix from the nice developers over there, the decision has been made to port FS to a new platform. Efforts have been started to put together a new version in the more timely engine Godot. For the foreseeable future, FS will still run in Inform and additional updates are coming out for that, but we've got people working on something new and shiny at the same time.


Updates

Bianca: Blanche's eldest daughter has a few words to say to (Sane) Sarah in the Bunker. Afterwards, she can now be found in the Computer Lab. (She will also take up residence there when Blanche moves in). [Prometheus]
Blanche: Blanche has a talk with an old friend, giving you the chance to learn more about their pasts. [Prometheus]
Callidora: The mortal avatar of Aphrodite can be found sunbathing at the beach. She is available for casual conversation afterwards. [Prometheus]
Chris: Chris the orc has gotten some new artwork, in higher resolution and the same art style to match his pictures as a breeder male. [Wahn]
Diavoborg: The big red behemoth now has a new oral vore scene for players who have unlocked the Stubbornly Alive feat. [Gherod]
Exploration: A level check has been added to the random exploration command, making sure that you won't stumble into accidentally situations that are more than 2 levels above your own. [Wahn]
Jimmy: The corgi may ambush Sturm in the showers, ready to give him a proper welcome. [Prometheus]
Komodo Dragon: The towering lizardmen found underneath the mall have now gotten some new shiny artwork for themselves, presenting a suitably imposing picture as they hunt you down. [Wahn]
Micaela: The Easter Bunny in the Urban Forest is now willing to tell you a bit about her past. [Prometheus]
Roman: The team leader of the Silverback Gorilla football team has some new artwork to his name, allowing you to see him in all his glory. [Wahn]
Sharkman Brute: While exploring Avalon, you may be able to find this odd individual who looks like a sharkman. Though, you wonder, a sharkman in a magical forest? There is an explanation to that, which is best found by finding and interacting with him directly! [Gherod]
Snapjaw Beach Camp: A new location, the Snapjaw Beach Camp, has been added to the game as a consequence for accompanying the mysterious Sharkman Brute to his home. This is where most sharkmen live. There isn't much in here right now, but plans are to expand it in future updates. [Gherod]
Soldier Squad: The gritty reboot of the soldier squad event line has been completed, all the way to the (current) end where Carl escapes and you can help him get away. This includes the new optional path of befriending Allen and approving of his misdeeds (for evil players). Also new for the event chain is a "Fastforward" choice in the various choice points (excluding Amy and Carl stages), where you can gloss over Allen's dark plans and quickly advance through the chain.
Sturm: While in the Bunker, Blanche's eldest son seems to be making friends with Sandra, her flirtatious behaviour certainly helping. [Prometheus]
Tanuki: Your tanuki dad met a nice photographer and posed for a picture in his best suit (or at least the top half of it). [Wahn]
The Nightmare Stablemaster: The Stablemaster has been made into a NPC, and with that, a way to "befriend" him. Upon making yourself acquainted with the Stablemaster, you may have fun times with him, though there may be consequences to this in the near future. (Note: This should not affect Fancy and the quest associated with her, it is merely an alternative way to go about things.) [Gherod]
Unerring Hunter: The unerring hunter feat (available from Trixie) has been expanded, now allowing for you to call up lists of both local enemies, as well as all active situations (events) in the area.

Bugfixes & Balance Patches

Diego: The time between coming up with tricks to play with Diego has been reduced to 6 turns. [Wahn]
Husky Pack: A missing scene linkage in the "Husky Pack" event has been added in, so if you do submit to them, you'll get the intended result now. [Wahn]
Mortimer/Storage Location: A check has been added to cut short any conversations with Mortimer for those who have certain content banned. [Wahn]
Satyr Frat: A situation where the frat might be inacessibly for people importing very old saves has been resolved, and the entrance to the frat should now be available for everyone who's gone through the initial event. [Wahn]
Sgt. Marks: A small error in the code for his images has been resolved, and the tiger should now show his new artwork. [Wahn]

Upcoming/In the Works

These are projects and commissions that our writers are committed to, something for you to look forward for the future.

Blanche & Family: Blanche's family is quick to expand, each with their own way of helping each other in addition to the scavenging that they all take part in. You may have already met Sturm, but her many other children are much more enthusiastic to meet the one who rescued their mother. [Prometheus & Lost Directions]
Fang: Some oral vore scenes for Alpha and Beta Fang as well as an expansion of Female Fang's content. [Prometheus]
Mannequin Fates: New events detailing the fate of a mannequin that steals a horseman's shape will be added, with you having the choice to take the horseman mannequin to the library. [Wahn]
Okamimimi Girl:
A new adversary for the college. (Okamimimi Boy may come later) [Prometheus]
Tobias: The dog trainer you can meet in the parking lot outside of the Smith Haven Mall will be further expanded upon, giving him more content and interactions with the Player character. [Wahn]

Recruitment Drive


If you do want to join up and contribute writing, editing, programming or artwork, please do visit the FS Discord here and contact me. 
Note: We now also have someone doing coding support for those who just want to write, so you won't have to worry about that side of things too much if you can't wrap your head around it.

Writer for Hire / Commissions

 

Thanks to our new and greatly increased number of writers, we are even more ready than before to fulfill any wishes for new content specific to your desires. If you are interested in commissioning us, please do contact me on the FS Discord - then we can find the right writer for your project. The going rate for hired writing is 15$/hour.


FS Artwork

Here are examples of the new ingame artwork:









Wednesday, August 10, 2022

FS News - July 2022

Hi everyone, this is Wahn again with the Flexible Survival News for July 2022.

Patreon

 

For those who want to support further development of Flexible Survival, we do have a Patreon set up. Reward options include voting on polls for choosing content additions every week, as well as character artwork or even a private project each month.


Subscribestar

 

As a security in case anything might happen to the FS Patreon account, we now also have a Subscribestar account. If you want to support further development of Flexible Survival, why not become a subscriber there.


Engine Work

Due to the fact that FS recently overtaxed the Inform engine once more, until we thankfully got a fix from the nice developers over there, the decision has been made to port FS to a new platform. Efforts have been started to put together a new version in the more timely engine Godot. For the foreseeable future, FS will still run in Inform and additional updates are coming out for that, but we've got people working on something new and shiny at the same time.


Updates

*Note: July was a bit of a hectic month for us on the FS team, between catching Covid myself and being out of commission for weeks, baking heat roasting creativity at times, and some writers being out on vacation. So apologies for the somewhat shorter list, hopefully things will run smoother this month.

Blanche: Two more of Blanche's children may now make their introductions should Blanche still be in the Office Den. [Prometheus]
Boops: (Good) Alexandra, Cleo, Blanche, Sturm, (Sane Husky) Colleen, Fang, Lux, Umbra, Klauz, Jimmy, Paula,  Sylvia, and Julian can now be booped on the nose. Reactions may vary. [Prometheus]
Damien: Your session with Damien as an exotic escort may now result in one additional scene as he decides to hypnotise you and sit on your face for its entirety.
Feral Wolf Herm: A hermaphroditic feral wolf can now be encountered in the Urban Forest. Fang cannot be recruited through them though. (Currently re-uses scenes from male and female, but may be improved in future.)
Inventory: The inventory has been subdivided into several categories (equipment, armaments, consumables and other), making it easier for you to find what you're looking for.
Segis: A sex menu has been added to the dragon android, and with it, the possibility to offer him his first blowjob. This scene can be repeated in the game, for the time being.
SlutStorage - Area Addition: A new area west of the library (beyond the shops) has been opened up, which is the 'Store Everything' complex. It is run by a slime person called Mortimer, who has started an all new business model of 'person storage' in the units within, which your character might find interesting or abhorrent, allowing you to react as appropriate. The facility is meant for somewhat darker content with characters - as an "off-canon" alternate path, for example allowing dominant players to take someone down a notch, or to house those NPCs who do not quite fit into the library/bunker (as 'good' people there really should react in certain ways to what's happening around them - see Eric below). So far, we have one character ready to be brought there (Eric), and the complex is open for (more or less) any other NPC or random enemy to be added as potential commissions (at the writer/owner's disgression).
SlutStorage - Eric: For those interested in the storage facility (be sure you have visited it _first_), we have Eric ready as a tutorial character of possible content there, with you being able to take him there right after the confrontation with Stacy in the college, if you do give in to your primal urges at that point. The scene in question has been reworked and expanded to fit the new tone of the later content, and there currently are four scenes available after bringing Eric to the facility. Alternatively, if you already have him in the library from a previous playthrough, you can talk to him to make use of a 'rewind' talk option taking you back to the college encounter.

Bugfixes & Balance Patches

Stat Blocks: Over 80 NPCs have had their stat blocks updated (with more to come). This may not be immediately noticeable to players, but should provide some benefit in future.
Fang: Fang's pronouns should be properly checked upon importing a  save as well as when you first recruit him/her.
Christy: She should no longer accidentally get an assigned name of "Christopher" after importing.

Upcoming/In the Works

These are projects and commissions that our writers are committed to, something for you to look forward for the future.

Alexandra ('Good'): Continuation of her storyline bring the two of you into direct conflict with the Overmind in a five-floor 'dungeon' in similar style to the Bouncy Castle, though with a different theme. [Prometheus]
Blanche & Family: Blanche's family is quick to expand, each with their own way of helping each other in addition to the scavenging that they all take part in. You may have already met Sturm, but her many other children are much more enthusiastic to meet the one who rescued their mother. Also, further development of a certain person from her past... [Prometheus & Lost Directions]
Carl Rework: After the soldier squad has been completed in its more detailed and darker, Carl will be updated to gain more depth and fit the content before. [Wahn]
Soldier Squad Rewrite Completion: The gritty reboot for the soldier squad will continue, bringing further developments in the tale of Allen's betrayal of his subordinates. [Wahn]

Recruitment Drive


If you do want to join up and contribute writing, editing, programming or artwork, please do visit the FS Discord here and contact me. 
Note: We now also have someone doing coding support for those who just want to write, so you won't have to worry about that side of things too much if you can't wrap your head around it.

Writer for Hire / Commissions

 

Thanks to our new and greatly increased number of writers, we are even more ready than before to fulfill any wishes for new content specific to your desires. If you are interested in commissioning us, please do contact me on the FS Discord - then we can find the right writer for your project. The going rate for hired writing is 15$/hour.


FS Artwork

Here are examples of the new ingame artwork:






Sunday, July 10, 2022

FS News - June 2022

 

Hi everyone, this is Wahn again with the Flexible Survival News for June 2022.

Patreon

 

For those who want to support further development of Flexible Survival, we do have a Patreon set up. Reward options include voting on polls for choosing content additions every week, as well as character artwork or even a private project each month.


Subscribestar

 

As a security in case anything might happen to the FS Patreon account, we now also have a Subscribestar account. If you want to support further development of Flexible Survival, why not become a subscriber there.


Engine Work

Due to the fact that FS recently overtaxed the Inform engine once more, until we thankfully got a fix from the nice developers over there, the decision has been made to port FS to a new platform. Efforts have been started to put together a new version in the more timely engine Godot. For the foreseeable future, FS will still run in Inform and additional updates are coming out for that, but we've got people working on something new and shiny at the same time.


Updates

Biolizardman Brute: These huge and tall lizardmen seem to belong to a tribe in Avalon, and they are now roaming the deepest parts of the forest. With the shade of the forest's trees, their scales glow mesmerizingly. For now, they can be encountered and fought, with one scene for each outcome.
Cambion Male: An eerie individual wearing dark colors and a crimson gaze can now be found in the streets of Red Light District. Not a human, neither a demon, perhaps something in between? Watch out for his sadistic and domineering demeanor.
Customisable Dragon NPC: In a not at all suspicious manner, a stranger gifts you with a dragon egg. You will be able to influence its appearance including sex, form, and colouration before it hatches. Prerequisite of being at least Level 30.
Damien (Escort): A watersports ending variant has been added to his dominant anal scene for those who have this setting enabled.
Elstan: The cocky werewolf in the lair of the lupines can now be admired with the eyes and worshipped after one of his workout sessions. At a higher loyalty score, a different outcome on his oral scene may happen, leading to a new scene. Dialogue variants in both his talk and sex options were added as Elstan's loyalty increases.
J'Reth: You can now reunite J'Reth with his friends for the first time, though of course he'll have to return home to the mall again afterwards.
Mogdraz: A new sex scene has been added to his menu, in which you can offer yourself to worship the Demon Lord's body. Chances are you are getting your face stuck in between his hairy pecs, but it is, nonetheless, an activity enjoyed by the devil.
New Artwork - Gorilla: The football gorillas have gotten their new uniforms in and want to show off how they look in them, with and without a hard cock.
New Artwork - Jennifer: The leader of the wolfman cheer squad has posed for some pictures, with an without a uniform on - and she even came back a few days later, when she was pregnant for another few pics. You can check her out in the wolfman lair now.
New Artwork - Reptaur: The reptaurs have gotten shiny new artwork, baring all their scales for those they run into.
New Artwork - Satyr: The satyrs of the museum have gotten some new artwork to their name, showing off their half human half goat bodies.
New Artwork - Sgt. Marks: The corrupt tiger cop has gotten some new artwork, with him now being able to flash some cool sunglasses at you.
New Artwork - Sierrasaur: The colossal sierrarsaurs have been captured on tape, allowing us to add some racy pictures of them to the game.
Satyr Frat 1 - Introduction Event: After getting the satyrs into the PAN frat, return to the building during the day to get an introduction event in which you meet Richard again, with him taking you through the building to meet most of the brothers.
Satyr Frat 2 - Frat Brothers: A group npc has been set up in the central area on the second floor, representing a variable group of the fraternity members. There are different talk options for during the day and at night.
Satyr Frat 3 - River: Available during the daytime in the menu for the frat brothers npc, River is an interesting guy to get to know, and you can learn about the current things going on with the frat from him (missing leadership).
Satyr Frat 4 - Angelo: Available during nights in the talk menu of the frat brothers npc, Angelo is a charming guy, always ready to boast about his latest conquest. You can engage him on that level, and after you prove that you've got the balls to hang around, get an invitation to watch a video with him in his room, with some fun options during that. (Note: You might want to check what gender your char currently is, because once Angelo sees you as a 'woman', he doesn't change his mind later on...)
Satyr Frat 5 - Richard: The friendly frat guy has been reworked, polishing up his old scenes and giving him a proper room in the frat house (3rd floor, south and east - he'll be there during the day). You can now learn a bit more about his background (look at the objects in the room first), and even convince him to make a move for interim frat leadership.
Satyr Frat 6 - Sylvanus: The fraternity's goat mascot is now a free-roaming npc that you can find in the garden during the day, while he is locked away in his stable during the night. After Richard becomes interim frat president, there'll be an interesting "incident" regarding Sylvanus during one of the following party nights (walk out into the garden). The resulting anthro goat might just be open for some friendly relations during the nightly party-time after that...
Segis: A new dialogue option has been added regarding his past actions. Also, trying to make an advance on him will trigger a questline to upgrade Segis with relevant additions, which also leads to some lore on him. Currently, it is possible to give him proper male equipment, and sex scenes are planned for future releases.
Stubbornly Alive Feat: This feat can keep the player from reaching a bad end upon being vored and digested if they so wish. In the future, some creatures will acknowledge this, opening up special scenes with those who are able to vore the player. It should support most vore bad ends that do not have the Bound State mechanic. It will also not work in the Void Realm and similar places. Currently supported: Shrinking Shroom digestion scenes; Christopher's CV Bad End;
Wyvern Patriarch: Willingly feeding yourself to the wyvern's gonads can now be a rather productive thing to do, given that doing it repeatedly may award the most persistent with the "Stubbornly Alive" feat. Your body seems to be able to reshape itself into its immediate previous form after suffering any manner of digestion, if you so wish. While this means you may now choose to be vored for fun and safely, it does not restore your soul. In the unknown void and similar hells, your whole existence is devoured... so, beware.

Bugfixes & Balance Patches

Auto-Clear: Hopefully conversations with Genevieve, Gwen, Jimmy, Meredith, Otto, Paula, Sylvia, and Vanessa should no longer be skipped for those who have 'Waits' disabled.
Fang: Fixed an errant pronoun error.
Gender Pronouns: After being accidentally set to "it" instead of "they", the neutral gender option for the pronouns has been fixed now.
Jett: Fixed a typo on his description text.
J'Reth: Those who had sex with J'Reth before fetching his backpack should now be able to return the backpack properly.
Snakes: The snakes in the plains should now be able to actually slither into people with the "Touched by Madness" feat and be unbirthed.

Upcoming/In the Works

These are projects and commissions that our writers are committed to, something for you to look forward for the future.

Alexandra ('Good'): Continuation of her storyline bring the two of you into direct conflict with the Overmind in a five-floor 'dungeon' in similar style to the Bouncy Castle, though with a different theme. [Prometheus]
Blanche & Family: Blanche's family is quick to expand, each with their own way of helping each other in addition to the scavenging that they all take part in. You may have already met Sturm, but her many other children are much more enthusiastic to meet the one who rescued their mother. Also, further development of a certain person from her past... [Prometheus & Lost Directions]
Carl Rework: After the soldier squad has been completed in its more detailed and darker, Carl will be updated to gain more depth and fit the content before. [Wahn]
Soldier Squad Rewrite Completion: The gritty reboot for the soldier squad will continue, bringing further developments in the tale of Allen's betrayal of his subordinates. [Wahn]

Recruitment Drive


If you do want to join up and contribute writing, editing, programming or artwork, please do visit the FS Discord here and contact me. 
Note: We now also have someone doing coding support for those who just want to write, so you won't have to worry about that side of things too much if you can't wrap your head around it.

Writer for Hire / Commissions

 

Thanks to our new and greatly increased number of writers, we are even more ready than before to fulfill any wishes for new content specific to your desires. If you are interested in commissioning us, please do contact me on the FS Discord - then we can find the right writer for your project. The going rate for hired writing is 15$/hour.


FS Artwork

Here are examples of the new ingame artwork:
















Monday, June 6, 2022

Commission Possibilities - June 2022

 

 Hi everyone, this is Wahn with an updated list of possible commissions.

Commission Possibilities

These are ideas that our writers are enthusiastic about making happen, but given that there's only a limited amount of writing time for everyone to be working on stuff, we need to see some interest in the content to prioritize any indivisual project and make it a reality. See below for summaries of potential content, just waiting to be made for everyone to enjoy. This includes new artwork, which also takes a fair bit of planning, design and editing.

 

With a commission of any of these projects, you can make sure that they're added to the working list of the given writer, and the estimated commission time needed is given in the brackets at the end. The going rate for commissions is 15$/hour. You can contact me (Wahn) on the FS Discord for further details. 

 

 Writing/Game Content

 

Alpha (octopus hybrid): The story of the Thought Eater's offspring is just waiting to be expanded upon, allowing him to experience more of the world in both nonsexual and sexual ways. [Wahn, 4h+]
Alpha/Mathias: The human researcher turned herm breeding vessel for the Thought Eater is just waiting to be awakened for some content... or not, allowing for some fun for somnophiliac enthusiasts. There could be interesting developments for him as he learns that it's the middle of the nanite apocalypse, he's a herm now, and he's got a nonhuman child. This could go a number of ways... [Wahn, 4h+]
Araqiel - Expansion: I would like him to be more 'himbo angel who you actually corrupted' than continuing to go down the current route, even story-wise. With this, I shall go over his dialogue and scenes once more to ensure this is what he is. If there is time after all the edits and polish, I would just add more fun with him, or perhaps World/Encounter Interactions. [Gherod, 4h+]
Bioluminescent Lizardmen Brutes: Would there be any other tribe of brutish-sized creatures within Avalon, in close proximity to the Werewolves' Den? You get to decide that, beginning with a new encounter much alike the Werewolf Brute. Any addi
tional time is put into more sex scenes. [Gherod, 8h+]
Clayton: The large bull you can meet through Cherry is planned to have several types of bovine infections that he may inflict upon the player depending on their preferences. This, however, requires additional sex scenes and kink content (e.g. male lactation) to be introduced first. [Gherod, 4h+]
Fallen King - World Interactions: More ways to make use of your symbiotic companion during your adventures, including scenes with other encounters. [Gherod, 4h+]
Lair Of The Lupines - NPC Interaction: Just getting the wolves to hang out together more through observing the rooms and make the whole thing feel more alive if the player spends time in there. [Gherod, 4h+]
Mannequin Fates: Ever thought what might become of the mannequins in the game, once they absorb someone's shape and 'become' them? Things aren't all sunshine and rainbows even if they're no longer blank slates physically, and this would make an interesting storyline to be explored. What would you do if you found what looks to be a person standing motionlessly between mannequins in a large warehouse, not reacting when spoken to? Would you guide them away from there, to help them become a "real" person, or would you cheerfully claim them as a hyperrealistic, obedient sex doll? And what would you do in the library, hide your new find away in your bedroom, or place them in the middle of the library, to be interacted with (or used) by anyone? And how would people react to that? Got two potential charcters in mind for it, one being a strapping muscular horseman, the other a transgendered buck (male-looking, female in the pants). [Wahn, 8h]
Mogdraz - More Dates: If you are romancing Mogdraz, perhaps you would like more date options and new destinations? Explore the FS world together and experience things differently with a powerful Demon Lord by your side. [Gherod, 8h+]
Mogdraz - More Sex Scenes: He is quite lacking in those because his romance was written as a somewhat slow burn, but we could now begin to expand on those. The Demon Lord is open to a lot of scenes, including extremely kinky ones, if you have earned his respect by now. If this option is taken, said scenes can be specified. Really, almost anything goes. [Gherod, 4h+]
Satyr Frat - Blast from the Past: Kerr & Talov had interactions with the PAN fraternity while they were still in college. Some things of what happened back then could be revealed, putting the relationship of the two men under strain that you can hopefully help smoothe over, earning yourself a better/special relationship with the two of them. [Wahn, 8h]
Satyr Frat - Mascot: One potential expansion option for the satyr frat is to involve the goat mascot of the PAN fraternity. Imagine what might happen if some drunk visitor of the frat had the "bright" idea to feed Sylvanus the goat something that might transform him. Is the fraternity - and you - ready for a tarzan-like anthro goat-man, exploring his new self and surroundings? He's for sure to be horny too, following the usual pattern of a nanite infection... [Wahn, 8h]
Satyr Frat - Sub for the Satyrs: For those that might prefer to be the submissive fuckboddy of Kerr & Talov, further sex scenes and options can be added. There's so many possibilities, in terms of when, where and what between the three of you, and a whole big frat house to fuck around in. [Wahn, variable hours, depending on the scenes]
Satyr Frat - Swim Team: The classical companions of satyrs in mythology are nymphs, so why not expand the fun to some hunky male nymphs to make up part of the PAN fraternity? The captain of the competetive swim team of the college is a member after all, and more sexy content could be built establishing this subfaction of the frat. [Wahn, 8h]
Satyr Frat - The Grove: One potential expansion option for the satyr frat is to set out on an expedition to find the lost frat president, who was off in the PAN grove near the park, together with his lieutenant and some pledges. The idea is to see them transformed into male dryads, and fending off incursions by feral/anthro insects. [Wahn, 8h]
Sharkmen Beach Club: A group of sharkmen who own shacks in a coastal location are known for having claimed a beach zone for themselves and formed a club, at which they party most of the time. These could either be a normal sharkmen group in an already existing beach area, or a ""brutified"" variant in a beach pocket-dimension connecting to Avalon and the remaining Brute beast tribes. This option begins as an encounter and develops further from that starting point. [Gherod, 8h+]
Slut Storage: The idea of a dark, out of the way storage facility is meant to allow exploring all of the things that named characters would normally not be willing to do, by creating a place that allows the player character to take them outside their canonical setting and have the freedom to do anything they want with their new sex pet. This means leaving the storyline of that person behind and focusing on the sexy fun without any ties outside of the facility, and instead focus on their new reality inside the place.
Note that this would be fairly dark themed content. Setting up a sleazy goo person's facility like this would allow for further scenes to follow that can be added for any character you choose to bring there and settle into a storage unit. The initial setup would come with one character that resists more, or two characters that easier settle into their new fate, picked out of our long lists of NPC candidates or random enemies to serve as the first to be brought there. [Wahn/Luneth, 8h]
Spartans & Satyrs Bad End: Ever wondered what could have gone differently if you attempted to steal Kerr & Talov's wine? This ending would be at the hand of the harsh Spartans that dish out the law on the college campus. Would you and the satyrs be interrogated? Would you be allowed to just go about your business? Hardly... this content would follow the dark path of punishment and obediance that the spartans demand, how much do think that your body could take before you broke? Then again, the real question is if you would break due to anguish or pleasure. Take your first step into life as property to find out... [Luneth, 8h]
Urik/Gregory: The half-wyvern transformed soldier that you and Urik can save from the wyvern nesting tree so far is still playing sleeping beauty. His content could be expanded to wake him up, or not, or both one after the other. This would allow for somnophiliac scenes, as well as seeing how the man reacts to not being quite human anymore, and finding himself faced with a huge orc and the player character when he wakes up. [Wahn, 4h+]
Xaedihr - World Interactions: My aim would be to integrate Xaedihr better into the FS world by making him react more to things or have scenes with more encounters out there. [Gherod, 4h+]
 
 

 Artwork

 

Artwork Addition - Adam: The half-minotaur of Camp Bravo posed for a nice new picture, this time in camo pants and a gren shirt, updating his looks a bit. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Arad & Egran: The twin hellfire demon bouncers of the Hellfire Club would benefit from some art. They look quite different than the common ones. This option contains two characters in one, even as twins they will have some differences. [Gherod, 10h]
Artwork Addition - Araqiel: This enigmatic himbo angel who ends up becoming a dungeon master for the Hellfire Club, and also a possible companion who loves to smash things for you, may be featured in an illustration if you so wish. [Gherod, 8h]
Artwork Addition - Bradford: Bradford posed for a high quality headshot, showing off the determined visage of the bull bounty hunter. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Brennan Pinup: Also available is a sexy pinup of the hunky transman, stretched out invitingly and fully naked on a bed. This very nice piece is ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Brennan: The hunky transman allowed pictures of himself to be taken in various states of dress and undress, in a high quality set of images. Got a whole set of artwork pieces ready for immediate addition to the game. [Wahn, 8h]
Artwork Addition - Castien (elven hunter): The elven hunter roaming the urban forest held still long enough for someone to take a picture of him, showing off his sexy body in its hunting outfit. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Chris (regular): A new picture, higher resolution picture for "regular" Chris is ready, in the same art style as his breeder form, allowing for making it a matching set. [Wahn, 6h]
Artwork Addition - Chris (warrior): A new picture, higher resolution picture for "warrior" Chris is ready, in the same art style as his breeder form, allowing for making it a matching set. [Wahn, 6h]
Artwork Addition - Clockwork Fox: An interesting creation of clockwork and metal, under smooth white outer plating, the clockwork fox is just waiting to be included into the game with a nice picture. [Wahn, 6h]
Artwork Addition - Damien (Demon): Did you go down the route of transforming Damien into a super sexy draconic demon? Worry not, he can still be drawn this way. [Gherod, 8h]
Artwork Addition - Damien (Human): A scavenger in Red Light District who can be befriended is now allowing himself to be drawn in a picture. Take up the chance and he shall be illustrated! [Gherod, 8h]
Artwork Addition - Darius: The dalmatian drug dealer is ready to bare it all in dressed and naked pictures, showing off all his spots. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Dwarf: The dwarf you can encounter in the game is eager to show off his big hammer to you, as well as something else once the pants are lowered. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Feral Wolf: A brave photographer captured images of the roving feral wolves in the urban forest. After his eventual escape following a thorough humping, he's now ready to show them off. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Gabriel: The handsome angel you can make into your personal slut posed for a high quality headshot, showing off his pretty face and collar. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Gorilla: One of the football gorillas allowed pictures to be taken of him, in his football gear. Then he also pulled out his cock too to show it off. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Grizzly Bear: The masculine grizzly bears are ready to show off their bodies to you, and pull out a thick cock when they feel like it. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Lars: If you would like to see the Roman Wing's soldier former statue that you have possibly awakened in his full glory, you can with this option. Includes statue and colored human version. [Gherod, 8h]
Artwork Addition - Latex Wolf: The classic, feral beasts deserve some neat artwork to show their black and shiny forms, seeing them in their ready-to-hump glory. Got a nice piece of artwork ready for immediate addition to the game too. [Wahn, 6h]
Artwork Addition - Monty: The black soldier allowed pictures of himself to be taken in various states of dress and undress, in a high quality set of images. Got a whole set of artwork pieces ready for immediate addition to the game. [Wahn, 8h]
Artwork Addition - Pirate Shark: One of the aquatic pirates on the coast stopped long enough for some photos to be taken as he was robbing someone, and the cameraman even got away with the pictures. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Roman: The captain of the gorilla football team has allowed someone to take pictures of him, both in and out of uniform (after demanding a promise to keep a secret just what he's packing underneath). Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Ryousei: The otherworldly tiger has finally gotten his kimono back after it being lost for a while, allowing him to show a far more dignified pose. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Satyr: One of the always cheerful satyrs in the museum stopped to have his picture taken, raising his cup to the cameraman. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Segis: Your dragon android companion would make good use of an illustration of his own, which could then be prepared to receive further variations alongside future planned content. Any variant additions can already be introduced as artwork with this option, which will then translate into possible future content additions. [Gherod, 8h+]
Artwork Addition - Sgt. Marks: The tiger cop has gotten a very nice new set of images, dressed and naked, to show off his hunky body in its full glory now. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Snips: The little crab you can take as your pet also posed for a cute little image. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Susan/Samson: The masculine version of Susan the deer, Samson posed for some pictures with and without clothes, showing off his body. Got a nice piece of artwork ready for immediate addition to the game. [Wahn, 6h]
Artwork Addition - Urik: The large orc allowed pictures of himself to be taken in various states of dress and undress, in a high quality set of images. Got a whole set of artwork pieces ready for immediate addition to the game. [Wahn, 10h]
Artwork Addition of Werewolf Brute NPCs: These include Jett, Rodion, Elstan, Kirnon and/or Wyatt, who could all use some individual illustrations of each. Note that these should be commissioned individually, each one corresponding to the set amount of time. [Gherod, 8h]
Artwork Redone - Dark Tyrant: This one should be fairly simple, but he would definitely benefit from a more expressive art style that would hopefully make him less... creepy. [Gherod, 6h]
Artwork Redone - Hellfire Demon: The demon roamers in Red Light District already had decent art, but it can now be even better. A more expressive style and redesigned according to the most recent concept. [Gherod, 6h]
Artwork Redone - Mogdraz: The Hellfire Club's demon daddy deserves a proper illustration featuring his entire self in a proper angle. A more expressive style and redesigned according to the most recent concept. [Gherod, 6h]
Artwork Redone & More - Xaedihr: I (Gherod) have had several difficulties getting the right look for the red-haired demonologist in the past, and his current art is still not up to par. His design would be kept, but he would acquire a much better representation of his features. I shall also include a "dark tendrils" version and better clothing layers. [Gherod, 8h]