Saturday, March 5, 2011

G'night

About time to turn in. How are folks liking the new monster?

Multiplayer update:
We got two types of skunk monsters and a giant angry mass of rubber balls(No joke) monster.

Mutant powers can now be improved, twice, after mastering them. You decide how your power grows!


Critters now form into somewhat coherent groups, instead of just 1d3 critters(Which could be 3 incredibly weaklings or 3 huge bosses, or 1 weakling).

The first quest is in and works and gets you some starting cash, always nice.

I feel like we're close to what could be a beta open. What do YOU feel a game should have before opening for beta?